
The Support Chinook's texture map contains placeholder textures for crates. These textures don't fit Churchill's model or UVs in the final game, which indicates that Churchill also had a different model at one point. These textures are less polished than the final textures, and they bear a striking resemblance to his appearance in an early render. It may have been intended as an ability of the Golden Bloon, possibly as a nod to Bloons Super Monkey 2 where it was always protected by a shield.Ī very similar graphic would later be used for the Shielded Bloons in Bloons Pop!.Įarly textures for Captain Churchill. This overlay texture was added to the game's files in version 24.0, but was never used. These Bloons were made non-functional in an unknown version, and their graphics were removed in version 24.0. Fortified Purple Bloons could appear in freeplay mode at launch, but this was removed in version 2.0. When were they removed?įortified variants used to exist for every Bloon type in the game, but only Lead, Ceramic, Golden, and MOAB-class Bloons can be fortified in the current version of the game. Specifically: These bloons were functional at one point, but were removed in a later update. TestWaterMap has a mask (defined area for tower placement, such as the path or the ground) entirely of water, while TestMap has no mask at all.ĭiscuss ideas and findings on the talk page. There are two additional test tracks, TestMap and TestWaterMap, both of which have the same path layout as BTD1. In the early 2018 builds, the map model included several decorative objects for testing purposes, such as houses, flowers, and a windmill, the models of which were later used for other maps such as Monkey Meadow and Town Center. The thumbnail for the track only exists in builds from early 2018, though the thumbnail itself seems to be a remnant from an even earlier build. The model for the track was removed in version 24.0, while the textures and thumbnail for the track only existed in early builds.Īs the name suggests, this is a recreation of the track from the very first Bloons Tower Defense game. It was going to be Intermediate difficulty. This track was allegedly cut from the final game because one of the founders of Ninja Kiwi, Stephen Harris, does not like space maps.

Hope you like bug fixes, because there's a lot of bug fixes. Document the prototype builds have been uncovered, such as builds 71 and 102.More unused graphics and models that got taken out in version 24.0.However, this trait is also shared by the Ice Monkey, suggesting that this tower was also planned to be affected by Wizards Library.
BLOONS TD 6 BLOON TYPES UPGRADE

There are several freeplay rounds with custom layouts that are functionally impossible to reach (such as round 10,000, which always has 100 Fortified BADs).
